Saturday, December 25, 2010

World of Warcraft Game

World of Warcraft Game

Description 

Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change . . .

Long ago, Azeroth’s destructive native elementals raged across the world until the benevolent titans imprisoned them within the Elemental Plane. Despite the titans’ intervention, many elementals have ended up back on Azeroth. Over the ages, shaman like Thrall have communed with these spirits and, through patience and dedication, learned to soothe roaring infernos, bring rain to sun-scorched lands, and otherwise temper the elementals’ ruinous influence on the world of Azeroth.

NASCAR The Game 2011

NASCAR The Game 2011

 Description

NASCAR The Game 2011 has been built from the ground up to make a thoroughly new experience. The development team started by speaking with the people who know NASCAR best - the fans - and took that insight to the teams, drivers and officials to completely embrace what makes NASCAR America's #1 motorsport.

Summoner Wars game

Summoner Wars game
Description 
Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia.

Earth Reborn game

Earth Reborn game
Description
After 500 years, two factions emerge from their underground cities into a new world, an Earth reborn from nuclear disaster.
12 highly detailed miniatures represent the two factions which are:
NORAD: military in thinking and origins. Scientists, engineers, add to their strength.

7 Wonders the Board Game

7 Wonders the Board Game 

 Description:

7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza’s Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.